Since the very beginning, Console Gamer has always used a straightforward rating system so that our readers would have an easier time going through our reviews. Here’s how it works:
Each review is divided into three parts:
As the first term suggests, “Gems” are the highlights of the game being reviewed. “Germs“, on the other hand, are the low points.
We find numbers vague (e.g. what’s the difference between a rating of 8.7 and 8.8?), so we use four descriptive types of verdicts for minimal ambiguity:
- Buy it now.
- Get it on sale.
- Don’t bother.
“Get it on sale” are verdicts given to games that we think are not worth buying at full price, but are deserving to be in one’s library anyway. The “Rent” verdict would be for games that are worth experiencing, but for one reason or another, aren’t worth owning.
Take note, however, that these verdicts may change because of patches. We will prominently indicate any updates within the review when necessary.
That’s pretty much it! Simple, right? We think so too. For any questions, don’t hesitate to ask us through our Twitter, Google+, and Facebook accounts. Otherwise, you can also email us through info at console dash gamer dot com.